I’ve started playing Dragon Age: Inquisition over the last couple of days. I’m not going to talk much about the plot, but I figure a brief discussion of the mechanics won’t hurt.
After the prologue, you find yourself in charge of something called the Inquisition (you don’t say). In order to support this enterprise to give everybody in Thedas a comfy chair (or so one assumes), you complete missions to build up your army. Sometimes, you send people out on timed missions (ala Assassin’s Creed or, if you remember, Mass Effect III) where you have to come back later.
Sticking to the Mass Effect III thing (you’d think they were made by the same developers!), the combat is more complex than DA 2 but not as complex as DA Origins. I think that’s a good thing — a lot of the complexity in Origins was, to be frank, useless. Lots of spells/skills were nigh useless or had only limited utility. You get stat boosts as you unlock new skills/spells, which adds a nice element of strategy. Do I go for this seemingly innocent passive boost, which features a +3 to Magic, or go for a bigger fireball spell?
There’s crafting (because of course there is), which isn’t as well done as Skyrim, but still good. I’m sure there’s lots of other things that are new, but I haven’t found them yet.
So far, I like it. There’s a Mass Effect/Dragon Age 2 feel to the combat, except you can pause and issue orders more directly. We’ll see how it turns out!